Use a block mural to create a balcony in your project. Enable the function free edit in the lower toolbar so the block can be moved outside the walls of your project. Drag to block outside the walls and give it the right properties in height, width etc.

The project shown above can be downloaded here. Import the project File > Import > Import project from archive.

Murals can be used to create a furniture piece with washbasin. When you have designed your own sanitary object with murals, you can save it in your own database in the sanitary browser. Skip steps 1 to 3 if you have your mural object ready.

Step 1

Place a block with the following properties:
Width: 50 cm
Thickness: 120 cm
Height: 10 cm
Mounting height: 60 cm

Step 2

Draw a free hole on the block. Set the grid on 1 cm so you can accurately draw the opening. Set the depth of the hollow at 8cm, to create a bottom of 2 cm.

Step 3

Rightclick on the mural and select Save to library or Save to custom database. When you choose the latter, the object is saved without properties in the sanitary database under .custom objects > default. You can copy the object to another serie and edit the properties (from context menu). If you choose to save to library, the window Save Custom Mural opens. Click on the export to file… button and save the ViSoft3D-file on your computer. Press cancel.

Step 5

Open the sanitary browser. Open a serie from the .Custom objects database.
Rightclick > Add object. Fill in the properties, like the mounting height and mounting pivot.
Pivot = 0: bottom, Pivot = 1: Top, Pivot = 0.5 the heart.

In the article Edit objects you can read how to change the material and geometry of a custom object.

Open the Objects library in menu Room | Mural. In the ViSoft set are a couple of stairs you could use in your project. Another option would be to draw it with block murals. Or download and import a staircase from 3Dwarehouse for example.

In submenu Door\Win you will find the functions to make (free) hollows and holes in murals and walls. A hollow can’t be placed on a free mural. Use a wall, divider or block. A hollow has a rectangular shape by default, choose free hollow to draw a different shape.

When you use a free mural to create a diagonal or round ending, combine it with a divider or block in the middle. That way you will be able to place a hollow on the straight part without any problem.

Free hollow

Free hollows and holes are created by placing nodes. Place nodes by clicking the left mouse button. After placing a node a line will be drawn from it in the direction of mouse movement. Lines drawn in such way must not cross each other.

If you placed a node by mistake you can undo it by clicking the right mouse button > delete last side or by pressing ESC key. By pressing SHIFT key you can select lines in a certain direction. You can also enter the length of the line in centimetres. If you press CTRL key the current line will be transformed into an arc. To finalize the free hollow or hole return to the first node or double click the left mouse button. Click Edit button on the lower task toolbar or double click the selected aperture to edit it. You can adjust the position of each node, add or remove nodes, turn the lines to curves or arcs and define segmentation.

Draw a mansard roof or similar roof using a free mural.

Step 1

Set up the room. Select the wall where you want to place the mural in the navigation panel, and switch to wall view.

Step 2

Select in menu Room | Mural the free mural function. Draw a closing triangle. Doubleclick on the triangle to start free construction options.

Step 3

Select the diagonal line and click on the insert button (plus sign). A white bullet appears, drag it to the desired position. The other option could be to change the diagonal line to an arc or curve. Press enter to stop editing.

Step 4

Select de mural and copy – paste it. Rightclick to open the context menu and select mirror > X. Put the mural in the right corner.

Step 5

Go to floor view. Select the mural and set the thickness to the same dimension of the length of the wall.

It is possible to create a skylight. The ceiling of a room is automatically created in ViSoft premium and not editablebut you can turn it off and on in the navigation panel (in 3D view).

Create a new ‘ceiling’ by placing a mural with a mounting height set on the height of the walls (for example 250cm). Turn off the ceiling in the navigation panel.

In 3D-view you can see the new ceiling. Switch to floor view and create a hole (menu Room | Door/Win).

Hold Shift for extra guidelines, CTRL for round lines. To create a circle, make two short straight lines, as done in the example below.

The result in 3D-view.

To draw round Walls make sure you are in the Menu Room | Wall.
While drawing, keep CTRL pressed to create an arc.


You can change the radius after placing the arc. Select the round wall, and move the little orange circle upwards or downwards to switch the direction of the rounding.

Creating round murals

To draw a round mural use the free (divider) mural in the menu Room | Mural.

First, you draw the free mural in the desired shape.

Doubleclick on the mural to open the free construction functions. Select the line to form it to a curve or arc. Select the small green circle to change the radius.

Repeat the steps on the other lines to create a rounding.

Take note: Hallows can’t be placed on round and free murals. On the straight part of the free divider mural, it is possible to place a hallow.

If the tiling doesn’t look good on the round part of the mural, you can create extra segmentation points. Doubleclick and add the desired number of points.

To use the Quick room wizard, go to menu Room | Wall, and press the button Quick room. Here you can choose a predefined room shape, saving you time from drawing the walls manually.

Define the length of each wall, click and type, use TAB to spring to the next field. Use the buttons to rotate or flip the room if desired. Press OK when finished. Note that afterwards the lengths of walls can be edited, but not the shape. Edit the wall properties in menu Room | Wall.

You can choose to draw the project room manually. In ViSoft there is a distinction between walls and murals. Walls form the shell of the project: always the outer edge. Walls form the partition of the room.

Go to menu Room | Wall to begin drawing the walls. The cursor changes in a green cross. Drag the wall to an endpoint or type in the length and press enter.

TIP: always draw clockwise, so the inner and outer walls are facing the right way. If not, it causes troubles when placing tiles and roofs.

Set the angle mode to automatically draw corners in 90 degrees or free. Or keep SHIFT pressed to change modes.

To draw Round walls keep CTRL pressed.

There is no need to draw the last wall: use the button Close room. If you prefer to close it, take note the last point meets the first point to close the room correctly.

Select a wall to move it. Connecting walls are automatically adjusted to the change. This function also works after placing tiling and sanitary.

Walls can be divided. Select in floor view a wall, and select with a right mouse click Split. 

A room can be mirrored or flipped at any time. To flip the project space, go to menu Room | Wall and press flip room vertically or flip room horizontally.

Take note when flipping the room, the placed objects keep their original order number. Most sanitary objects are symmetrical and can be flipped without problems. But pay attention to shower wands etc.

Set the preference to (dis)enable that products are mirrored while flipping a room. Go to File > Preferences >  Defaults > Sanitary.

In the Parts lists mirrored sanitary objects are coloured red, so you can take note.

Trace a project based on a background image or CAD file.

Step 1

Start a new project in ViSoft Premium.

Step 2

Right-mouse click in the working area > select Background image > LoadImage file or CAD file.

Step 3

Select and open the file.

Step 4

Set the scale factor for the image, select scale factor from the context menu.

Step 5

Select two point of which the distance is known and put in the measurement.

Step 6

Place the walls, murals, doors and windows and enter the correct dimensions.

Step 7

When you are done tracing, you can remove the background image. Rightclick to open the context menu and select background image > delete.

Go to slanted roof
Go to roof corner
Go to complex roof

Learn how to create roof corners, slanted and more complex rooms in ViSoft Premium.

1 | Slanted/ sloped roofs

Open the menu Room | Roof. Note that you can only place a roof in floor view, the function is not available in the other views. Click on roof and place it on the wall. The roof is highlighted: set the right parameters under properties. This you can do in 3D-view if you wish.

  • Mountingheight: set the start point of the roof.
  • Angle determines the angle of the slope.
  • Depth of the selected roof.

 2 | Roof Corner
To place a roof corner, use the function Roof Corner in menu Room | Roof and work from floor view. Select the corner where you want to place the roof. Fill in the right properties in 3D to see the changes you make.

 3 | Complexe roofs

To create a complex roof, with 2 corners or roof rafters, use extra block- or free murals. The following example uses the roof function, 2 blocks, 3 free murals and 1 divider.

Step 1
Start with placing the roof. Set the mounting height to 0 and angle to 70 under the properties.

Step 2
Place a block (tab mural in menu Roof) up against the roof. Open the properties, and set the bottom bevel angle (b) to – 40.

Step 3

Place the divider and block on the ground against the sloped roof. Set the right properties. Don’t worry about the back: it automatically shapes in the right form against the wall.

Step 4

The rafters you can create with a free mural. Go to wall view. Use the navigation panel to select the wall where you have a side view of the roof.

Draw the free mural against the block in the right shape. Connect the start with the endpoint and edit the properties if needed. For multiplying the rafters, simply use copy and paste.

Vrije wand tekenen in muuraanzicht

Free mural in wall-view.

In the menu Room | Door/Win left-click on the door or window button to place one in your project. The cursor turns into a door sign, click on the desired spot on the wall to place the aperture.

To customize the look of the doors and windows, right-click on the door or window button or use the Door/window Assistant button below in the menu.

In the Door/Assistant menu, you can set the appearance of the selected aperture. In the top left corner of the menu, the folders Custom, Doors and Windows are located. All three folders can be expanded.

To the right of the folders, you can see different types of apertures from the selected folder.  Click on one of them. Preview of selected door/windows is visible in the left lower corner of the screen. On the right side of the menu, there are different tabs with for setting aperture properties.

To use the same texture on all elements of your currently selected door or window click button Common material in Window / Door tab and select the texture you need.

For DOORS you can enable the hinges, the sill, the door leaf. Customize the material, the handle, and add sight windows when desired.

For WINDOWS browse through the tabs Window, Window Casing, Filling, Frame, Handle to customize your window.

You can save custom created doors and windows by using button Save to Library (button in the middle, below door previews).

Click Apply Style to all button to use same settings on all previously place windows/doors in your project.

If you want to change the appearance of already placed doors and windows select one of them, then click button Door/Window Assistant again.

To edit the properties of the aperture,  use the parameters in the menu. Pay attention to the depth of the aperture, if the reveal is going to be tiled.

Apertures can be automatically centred or placed very exactly. Doubleclick on the aperture in floor view or wall view. Click on the numbers and type the exact distance. In the lower taskbar, you can make use of the centre function buttons.

Doors and windows can be opened and closed in 3D-view. Ideal for checking the turning circle. The mouse changes in a hand with red turning arrows. Keep the right-mouse button pressed and move to left or right to change the degrees.